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authorskidd13 <skidd13@openttd.org>2007-11-19 20:40:14 +0000
committerskidd13 <skidd13@openttd.org>2007-11-19 20:40:14 +0000
commit58bb5c752568f8f9a1cb4d9533268d0ecad34e12 (patch)
tree6112141c4dddc87df3ac0db557f34623319c73e0 /src/spritecache.cpp
parentd076ea8697a61a4d7783bd6e1b5c7f12ecc2ec83 (diff)
downloadopenttd-58bb5c752568f8f9a1cb4d9533268d0ecad34e12.tar.xz
(svn r11480) -Codechange: Rename the function ALIGN fitting to the naming style
This fixes also FS#1450
Diffstat (limited to 'src/spritecache.cpp')
-rw-r--r--src/spritecache.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/spritecache.cpp b/src/spritecache.cpp
index 81932e86c..c303629d0 100644
--- a/src/spritecache.cpp
+++ b/src/spritecache.cpp
@@ -47,7 +47,7 @@ static SpriteCache *AllocateSpriteCache(uint index)
{
if (index >= _spritecache_items) {
/* Add another 1024 items to the 'pool' */
- uint items = ALIGN(index + 1, 1024);
+ uint items = Align(index + 1, 1024);
DEBUG(sprite, 4, "Increasing sprite cache to %d items (%d bytes)", items, items * sizeof(*_spritecache));
@@ -436,7 +436,7 @@ void* AllocSprite(size_t mem_req)
/* Align this to an uint32 boundary. This also makes sure that the 2 least
* bits are not used, so we could use those for other things. */
- mem_req = ALIGN(mem_req, sizeof(uint32));
+ mem_req = Align(mem_req, sizeof(uint32));
for (;;) {
MemBlock* s;