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author | planetmaker <planetmaker@openttd.org> | 2013-01-08 22:46:42 +0000 |
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committer | planetmaker <planetmaker@openttd.org> | 2013-01-08 22:46:42 +0000 |
commit | c24374f99c22d9420d6d182ff835f07a5b954b48 (patch) | |
tree | 7043ad53c941668339a0949867e10888f9e54f16 /src/spritecache.cpp | |
parent | 89a2ba2a6d25e605c391e7343ba66090ee9f26de (diff) | |
download | openttd-c24374f99c22d9420d6d182ff835f07a5b954b48.tar.xz |
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
Diffstat (limited to 'src/spritecache.cpp')
-rw-r--r-- | src/spritecache.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/spritecache.cpp b/src/spritecache.cpp index 55d5f376c..8d6a63ec9 100644 --- a/src/spritecache.cpp +++ b/src/spritecache.cpp @@ -414,7 +414,7 @@ static void *ReadSprite(const SpriteCache *sc, SpriteID id, SpriteType sprite_ty * extract the data directly and store that as sprite. * Ugly: yes. Other solution: no. Blame the original author or * something ;) The image should really have been a data-stream - * (so type = 0xFF basicly). */ + * (so type = 0xFF basically). */ uint num = sprite[ZOOM_LVL_NORMAL].width * sprite[ZOOM_LVL_NORMAL].height; Sprite *s = (Sprite *)allocator(sizeof(*s) + num); |