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author | smatz <smatz@openttd.org> | 2008-06-26 15:46:19 +0000 |
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committer | smatz <smatz@openttd.org> | 2008-06-26 15:46:19 +0000 |
commit | faebe10d812ac6af644d08128021d39ef06370fd (patch) | |
tree | bd97ed25466924d63b46a62ae49a31dafcb911f9 /src/sound_func.h | |
parent | 6f3b1745c2c6c38c1642013fed627d61efa0f818 (diff) | |
download | openttd-faebe10d812ac6af644d08128021d39ef06370fd.tar.xz |
(svn r13639) -Codechange: rewrite 32bpp-anim and 32bpp-optimized drawing and encoding so it uses similiar scheme as 8bpp-optimized
All zoom levels are stored and a kind of RLE is used. Together with further changes and reducing number of variables, drawing is ~50% faster in average.
Diffstat (limited to 'src/sound_func.h')
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