diff options
author | peter1138 <peter1138@openttd.org> | 2007-07-07 20:31:23 +0000 |
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committer | peter1138 <peter1138@openttd.org> | 2007-07-07 20:31:23 +0000 |
commit | 8b81cdd2a602d63b6b7f595383cedecf54046650 (patch) | |
tree | 0bd6f98a4074b190b9e2d63d8410f76306430377 /src/sound | |
parent | 0543657b75fe3191d4232c2ebbac80f8b860617f (diff) | |
download | openttd-8b81cdd2a602d63b6b7f595383cedecf54046650.tar.xz |
(svn r10471) -Codechange: implement driver probing priority so that 'preferred' drivers are loaded first
Diffstat (limited to 'src/sound')
-rw-r--r-- | src/sound/cocoa_s.h | 3 | ||||
-rw-r--r-- | src/sound/null_s.h | 3 | ||||
-rw-r--r-- | src/sound/sdl_s.h | 3 | ||||
-rw-r--r-- | src/sound/sound_driver.hpp | 2 | ||||
-rw-r--r-- | src/sound/win32_s.h | 3 |
5 files changed, 5 insertions, 9 deletions
diff --git a/src/sound/cocoa_s.h b/src/sound/cocoa_s.h index 96e24522f..9ec6ac5cb 100644 --- a/src/sound/cocoa_s.h +++ b/src/sound/cocoa_s.h @@ -7,8 +7,6 @@ class SoundDriver_Cocoa: public SoundDriver { public: - /* virtual */ bool CanProbe() { return true; } - /* virtual */ const char *Start(const char * const *param); /* virtual */ void Stop(); @@ -16,6 +14,7 @@ public: class FSoundDriver_Cocoa: public SoundDriverFactory<FSoundDriver_Cocoa> { public: + static const int priority = 10; /* virtual */ const char *GetName() { return "cocoa"; } /* virtual */ const char *GetDescription() { return "Cocoa Sound Driver"; } /* virtual */ Driver *CreateInstance() { return new SoundDriver_Cocoa(); } diff --git a/src/sound/null_s.h b/src/sound/null_s.h index 2f5c79841..27b8d8980 100644 --- a/src/sound/null_s.h +++ b/src/sound/null_s.h @@ -7,8 +7,6 @@ class SoundDriver_Null: public SoundDriver { public: - /* virtual */ bool CanProbe() { return false; } - /* virtual */ const char *Start(const char * const *param) { return NULL; } /* virtual */ void Stop() { } @@ -16,6 +14,7 @@ public: class FSoundDriver_Null: public SoundDriverFactory<FSoundDriver_Null> { public: + static const int priority = 0; /* virtual */ const char *GetName() { return "null"; } /* virtual */ const char *GetDescription() { return "Null Sound Driver"; } /* virtual */ Driver *CreateInstance() { return new SoundDriver_Null(); } diff --git a/src/sound/sdl_s.h b/src/sound/sdl_s.h index 97a9036eb..83edccc99 100644 --- a/src/sound/sdl_s.h +++ b/src/sound/sdl_s.h @@ -7,8 +7,6 @@ class SoundDriver_SDL: public SoundDriver { public: - /* virtual */ bool CanProbe() { return true; } - /* virtual */ const char *Start(const char * const *param); /* virtual */ void Stop(); @@ -16,6 +14,7 @@ public: class FSoundDriver_SDL: public SoundDriverFactory<FSoundDriver_SDL> { public: + static const int priority = 5; /* virtual */ const char *GetName() { return "sdl"; } /* virtual */ const char *GetDescription() { return "SDL Sound Driver"; } /* virtual */ Driver *CreateInstance() { return new SoundDriver_SDL(); } diff --git a/src/sound/sound_driver.hpp b/src/sound/sound_driver.hpp index de1a19ac8..04c9e9224 100644 --- a/src/sound/sound_driver.hpp +++ b/src/sound/sound_driver.hpp @@ -14,7 +14,7 @@ class SoundDriverFactoryBase: public DriverFactoryBase { template <class T> class SoundDriverFactory: public SoundDriverFactoryBase { public: - SoundDriverFactory() { this->RegisterDriver(((T *)this)->GetName(), Driver::DT_SOUND); } + SoundDriverFactory() { this->RegisterDriver(((T *)this)->GetName(), Driver::DT_SOUND, ((T *)this)->priority); } /** * Get the long, human readable, name for the Driver-class. diff --git a/src/sound/win32_s.h b/src/sound/win32_s.h index 820e6c74e..8fbd8b0c1 100644 --- a/src/sound/win32_s.h +++ b/src/sound/win32_s.h @@ -7,8 +7,6 @@ class SoundDriver_Win32: public SoundDriver { public: - /* virtual */ bool CanProbe() { return true; } - /* virtual */ const char *Start(const char * const *param); /* virtual */ void Stop(); @@ -16,6 +14,7 @@ public: class FSoundDriver_Win32: public SoundDriverFactory<FSoundDriver_Win32> { public: + static const int priority = 10; /* virtual */ const char *GetName() { return "win32"; } /* virtual */ const char *GetDescription() { return "Win32 WaveOut Driver"; } /* virtual */ Driver *CreateInstance() { return new SoundDriver_Win32(); } |