summaryrefslogtreecommitdiff
path: root/src/sound.cpp
diff options
context:
space:
mode:
authorbelugas <belugas@openttd.org>2008-05-19 01:51:57 +0000
committerbelugas <belugas@openttd.org>2008-05-19 01:51:57 +0000
commitcbd034925121799d0dca893f10bade0200ef3d6c (patch)
tree4339f3c8da5f4dd5e81e11aab64a6025e6b9baaa /src/sound.cpp
parent290cedade22ae5e5f5fb52dfedea6ec5101ba9d2 (diff)
downloadopenttd-cbd034925121799d0dca893f10bade0200ef3d6c.tar.xz
(svn r13177) -Fix[FS#2002]: Using level tool in scenario editor makes tiles brown. That is the only tool that does so in Scenario Editor (apart dynamite, of course).Report and Fix by Roujin
Diffstat (limited to 'src/sound.cpp')
0 files changed, 0 insertions, 0 deletions