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authorglx <glx@openttd.org>2019-12-17 22:04:09 +0100
committerNiels Martin Hansen <nielsm@indvikleren.dk>2019-12-21 20:13:03 +0100
commitee7a8eebca774666cd3625431a86dd05113b5e88 (patch)
tree7a7843a2ffae14db6e15933eb1bb29923945ddb0 /src/smallmap_gui.cpp
parent0b489f99249a8c62ee3826e490ed17f29377581c (diff)
downloadopenttd-ee7a8eebca774666cd3625431a86dd05113b5e88.tar.xz
Codechange: Replace FOR_ALL_TOWNS with range-based for loops
Diffstat (limited to 'src/smallmap_gui.cpp')
-rw-r--r--src/smallmap_gui.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/smallmap_gui.cpp b/src/smallmap_gui.cpp
index d8816265d..00f682f63 100644
--- a/src/smallmap_gui.cpp
+++ b/src/smallmap_gui.cpp
@@ -914,8 +914,7 @@ void SmallMapWindow::DrawVehicles(const DrawPixelInfo *dpi, Blitter *blitter) co
*/
void SmallMapWindow::DrawTowns(const DrawPixelInfo *dpi) const
{
- const Town *t;
- FOR_ALL_TOWNS(t) {
+ for (const Town *t : Town::Iterate()) {
/* Remap the town coordinate */
Point pt = this->RemapTile(TileX(t->xy), TileY(t->xy));
int x = pt.x - this->subscroll - (t->cache.sign.width_small >> 1);