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authorfrosch <frosch@openttd.org>2008-06-12 21:36:56 +0000
committerfrosch <frosch@openttd.org>2008-06-12 21:36:56 +0000
commit79ad51867aa9551a8e9a85bdc3eff5ff760837b2 (patch)
treea1c6142c85a2edeaeb243c5a5f20cc704bf643ed /src/slope_func.h
parent7dcc69e617ef3630f12371af5bf3d148928ca9b1 (diff)
downloadopenttd-79ad51867aa9551a8e9a85bdc3eff5ff760837b2.tar.xz
(svn r13499) -Codechange: Allow drawing (ugly) leveled foundations on steep slopes, just in case someone needs them for fallback.
Diffstat (limited to 'src/slope_func.h')
-rw-r--r--src/slope_func.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/slope_func.h b/src/slope_func.h
index 7bfa5e52d..99722f62b 100644
--- a/src/slope_func.h
+++ b/src/slope_func.h
@@ -347,13 +347,11 @@ static inline Corner GetRailFoundationCorner(Foundation f)
* Returns the foundation needed to flatten a slope.
* The returned foundation is either FOUNDATION_NONE if the tile was already flat, or FOUNDATION_LEVELED.
*
- * @pre The slope must not be steep.
* @param s The current #Slope.
* @return The needed #Foundation.
*/
static inline Foundation FlatteningFoundation(Slope s)
{
- assert(!IsSteepSlope(s));
return (s == SLOPE_FLAT ? FOUNDATION_NONE : FOUNDATION_LEVELED);
}