diff options
author | truebrain <truebrain@openttd.org> | 2011-12-19 20:59:29 +0000 |
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committer | truebrain <truebrain@openttd.org> | 2011-12-19 20:59:29 +0000 |
commit | e7cd301d3c9990b4ef9f0748789bb5e0318c0d24 (patch) | |
tree | 6be6c3a41b29a52a74a289293a012e7167f48884 /src/signs_gui.cpp | |
parent | afcf07ac8a0d5adede1b412600042a9f3b482648 (diff) | |
download | openttd-e7cd301d3c9990b4ef9f0748789bb5e0318c0d24.tar.xz |
(svn r23621) -Add: allow manipulation of signs via GameScripts
Diffstat (limited to 'src/signs_gui.cpp')
-rw-r--r-- | src/signs_gui.cpp | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/src/signs_gui.cpp b/src/signs_gui.cpp index 589af1cae..9c54ff2de 100644 --- a/src/signs_gui.cpp +++ b/src/signs_gui.cpp @@ -75,6 +75,7 @@ struct SignList { const Sign *si; FOR_ALL_SIGNS(si) *this->signs.Append() = si; + this->signs.SetFilterState(true); this->FilterSignList(); this->signs.Compact(); this->signs.RebuildDone(); @@ -119,6 +120,13 @@ struct SignList { return (filter_info.case_sensitive ? strstr(buf1, filter_info.string) : strcasestr(buf1, filter_info.string)) != NULL; } + /** Filter sign list excluding OWNER_DEITY */ + static bool CDECL OwnerDeityFilter(const Sign * const *a, FilterInfo filter_info) + { + /* You should never be able to edit signs of owner DEITY */ + return (*a)->owner != OWNER_DEITY; + } + /** Filter sign list by owner */ static bool CDECL OwnerVisibilityFilter(const Sign * const *a, FilterInfo filter_info) { @@ -132,6 +140,7 @@ struct SignList { { FilterInfo filter_info = {this->filter_string, this->match_case}; this->signs.Filter(&SignNameFilter, filter_info); + this->signs.Filter(&OwnerDeityFilter, filter_info); if (!HasBit(_display_opt, DO_SHOW_COMPETITOR_SIGNS)) { this->signs.Filter(&OwnerVisibilityFilter, filter_info); } @@ -196,14 +205,11 @@ struct SignListWindow : QueryStringBaseWindow, SignList { /* Copy new filter string */ strecpy(this->filter_string, new_filter_string, lastof(this->filter_string)); - this->signs.SetFilterState(true); - this->EnableWidget(WID_SIL_FILTER_CLEAR_BTN); } else { /* There is no new string -> clear this->filter_string */ this->filter_string[0] = '\0'; - this->signs.SetFilterState(!HasBit(_display_opt, DO_SHOW_COMPETITOR_SIGNS)); // keep sign list filtering active if competitor signs should be hidden this->DisableWidget(WID_SIL_FILTER_CLEAR_BTN); } @@ -378,11 +384,6 @@ struct SignListWindow : QueryStringBaseWindow, SignList { */ virtual void OnInvalidateData(int data = 0, bool gui_scope = true) { - if (data == -1) { - /* The DO_SHOW_COMPETITOR_SIGNS display option has changed */ - this->signs.SetFilterState(!StrEmpty(this->filter_string) || !HasBit(_display_opt, DO_SHOW_COMPETITOR_SIGNS)); - } - /* When there is a filter string, we always need to rebuild the list even if * the amount of signs in total is unchanged, as the subset of signs that is * accepted by the filter might has changed. */ |