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author | rubidium <rubidium@openttd.org> | 2008-07-17 20:13:01 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-07-17 20:13:01 +0000 |
commit | d06529ef4d84ce90c90ed560a6b2f3525880c40e (patch) | |
tree | ca5029fca4c5aee49145e4bd3e3f0f81df8ccabc /src/signal.cpp | |
parent | c2d2f817de7ec5f4afd76af2de765ac411cdf3c2 (diff) | |
download | openttd-d06529ef4d84ce90c90ed560a6b2f3525880c40e.tar.xz |
(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
Diffstat (limited to 'src/signal.cpp')
-rw-r--r-- | src/signal.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/signal.cpp b/src/signal.cpp index 5d71cd02c..f0622b7ed 100644 --- a/src/signal.cpp +++ b/src/signal.cpp @@ -467,11 +467,11 @@ static inline void ResetSets() * * @param owner player whose signals we are updating * @return state of the first block from _globset - * @pre IsValidPlayer(owner) + * @pre IsValidPlayerID(owner) */ static SigSegState UpdateSignalsInBuffer(Owner owner) { - assert(IsValidPlayer(owner)); + assert(IsValidPlayerID(owner)); bool first = true; // first block? SigSegState state = SIGSEG_FREE; // value to return |