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authoryexo <yexo@openttd.org>2010-08-19 13:44:41 +0000
committeryexo <yexo@openttd.org>2010-08-19 13:44:41 +0000
commit85740a02832c9c474833f929b4464eba06be66d3 (patch)
tree9e10d3039ec55bce24ceebffd0c4c949be1f45ee /src/ship_cmd.cpp
parent16be24e13acf17a3292b490196d301b5b1aa1056 (diff)
downloadopenttd-85740a02832c9c474833f929b4464eba06be66d3.tar.xz
(svn r20559) -Fix [FS#4045]: make sure that all vehicles are build in the most northern depot/hangar tile
Diffstat (limited to 'src/ship_cmd.cpp')
-rw-r--r--src/ship_cmd.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp
index f2becb60f..4475a8e05 100644
--- a/src/ship_cmd.cpp
+++ b/src/ship_cmd.cpp
@@ -613,6 +613,7 @@ bool Ship::Tick()
*/
CommandCost CmdBuildShip(TileIndex tile, DoCommandFlag flags, const Engine *e, uint16 data, Vehicle **ret)
{
+ tile = GetShipDepotNorthTile(tile);
if (flags & DC_EXEC) {
int x;
int y;