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authorrubidium <rubidium@openttd.org>2008-04-06 07:48:51 +0000
committerrubidium <rubidium@openttd.org>2008-04-06 07:48:51 +0000
commitd6623cf6541af8cb27359b59b97cb9e47f61bd0e (patch)
treebf63686bb4da660cbcdc1074a869b5b86df60166 /src/ship_cmd.cpp
parent8cd1795fe32fc2afaa75f48b8b62ff992bf8f618 (diff)
downloadopenttd-d6623cf6541af8cb27359b59b97cb9e47f61bd0e.tar.xz
(svn r12588) -Codechange: do not access the destination of an order directly.
Diffstat (limited to 'src/ship_cmd.cpp')
-rw-r--r--src/ship_cmd.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp
index ffcd723b5..0f29dd81e 100644
--- a/src/ship_cmd.cpp
+++ b/src/ship_cmd.cpp
@@ -645,10 +645,10 @@ static void ShipController(Vehicle *v)
return;
}
} else if (v->current_order.IsType(OT_GOTO_STATION)) {
- v->last_station_visited = v->current_order.dest;
+ v->last_station_visited = v->current_order.GetDestination();
/* Process station in the orderlist. */
- Station *st = GetStation(v->current_order.dest);
+ Station *st = GetStation(v->current_order.GetDestination());
if (st->facilities & FACIL_DOCK) { // ugly, ugly workaround for problem with ships able to drop off cargo at wrong stations
ShipArrivesAt(v, st);
v->BeginLoading();