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author | Matt Kimber <mattkimber@users.noreply.github.com> | 2021-01-17 18:57:16 +0000 |
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committer | GitHub <noreply@github.com> | 2021-01-17 19:57:16 +0100 |
commit | 40d5fe1631ca59080ec7001b621526cbc9a26504 (patch) | |
tree | 8801fc37d2a28bd2d86e7308056c5dabdf760227 /src/ship_cmd.cpp | |
parent | 120c6fda61b631cfa68e6b13b53cdb5f29f5e9b6 (diff) | |
download | openttd-40d5fe1631ca59080ec7001b621526cbc9a26504.tar.xz |
Fix eeb88e8: Trains reversed while paused do not correctly update sprite bounds (#8540)
Diffstat (limited to 'src/ship_cmd.cpp')
-rw-r--r-- | src/ship_cmd.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp index e839941cf..825321e10 100644 --- a/src/ship_cmd.cpp +++ b/src/ship_cmd.cpp @@ -646,6 +646,8 @@ static void ShipController(Ship *v) if ((v->tick_counter & 7) == 0) { DirDiff diff = DirDifference(v->direction, v->rotation); v->rotation = ChangeDir(v->rotation, diff > DIRDIFF_REVERSE ? DIRDIFF_45LEFT : DIRDIFF_45RIGHT); + /* Invalidate the sprite cache direction to force recalculation of viewport */ + v->sprite_cache.last_direction = INVALID_DIR; v->UpdateViewport(true, true); } return; |