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author | peter1138 <peter1138@openttd.org> | 2008-04-29 21:31:29 +0000 |
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committer | peter1138 <peter1138@openttd.org> | 2008-04-29 21:31:29 +0000 |
commit | a00371c8db9d3b944d901ea0468eb58fe51418a7 (patch) | |
tree | 82b8c0d69acb1c38843e4fcf0b11f46a057ef270 /src/settings_type.h | |
parent | 1d01390fa6d6ca83cd0cb148137d2a81749b380d (diff) | |
download | openttd-a00371c8db9d3b944d901ea0468eb58fe51418a7.tar.xz |
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
Diffstat (limited to 'src/settings_type.h')
-rw-r--r-- | src/settings_type.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/settings_type.h b/src/settings_type.h index 54903d46c..46e6f6b39 100644 --- a/src/settings_type.h +++ b/src/settings_type.h @@ -232,6 +232,8 @@ struct Patches { bool give_money; ///< allow giving other players money bool enable_signal_gui; ///< Show the signal GUI when the signal button is pressed + + bool dynamic_engines; ///< Enable dynamic allocation of engine data }; extern Patches _patches; |