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authorpeter1138 <peter1138@openttd.org>2009-12-19 18:00:38 +0000
committerpeter1138 <peter1138@openttd.org>2009-12-19 18:00:38 +0000
commit99bb3a95b4dbf7b49c6f18a4b71c1094a7ab47aa (patch)
tree4ea0a8d9574ed6f7dfef76d2697edfdd0e763d97 /src/settings_type.h
parentf94677520555051c12886b57b4f4df87f7267e62 (diff)
downloadopenttd-99bb3a95b4dbf7b49c6f18a4b71c1094a7ab47aa.tar.xz
(svn r18541) -Feature: Additional map variety option for TGP landscape generator. Evolved from curve map idea from Zephyris.
Diffstat (limited to 'src/settings_type.h')
-rw-r--r--src/settings_type.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/settings_type.h b/src/settings_type.h
index 7547a87f8..801ca05f5 100644
--- a/src/settings_type.h
+++ b/src/settings_type.h
@@ -169,6 +169,7 @@ struct GameCreationSettings {
byte snow_line; ///< the snowline level in this game
byte water_borders; ///< bitset of the borders that are water
uint16 custom_town_number; ///< manually entered number of towns
+ byte variety; ///< variety level applied to TGP
};
/** Settings related to construction in-game */