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author | peter1138 <peter1138@openttd.org> | 2009-12-19 18:00:38 +0000 |
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committer | peter1138 <peter1138@openttd.org> | 2009-12-19 18:00:38 +0000 |
commit | 99bb3a95b4dbf7b49c6f18a4b71c1094a7ab47aa (patch) | |
tree | 4ea0a8d9574ed6f7dfef76d2697edfdd0e763d97 /src/settings_type.h | |
parent | f94677520555051c12886b57b4f4df87f7267e62 (diff) | |
download | openttd-99bb3a95b4dbf7b49c6f18a4b71c1094a7ab47aa.tar.xz |
(svn r18541) -Feature: Additional map variety option for TGP landscape generator. Evolved from curve map idea from Zephyris.
Diffstat (limited to 'src/settings_type.h')
-rw-r--r-- | src/settings_type.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/settings_type.h b/src/settings_type.h index 7547a87f8..801ca05f5 100644 --- a/src/settings_type.h +++ b/src/settings_type.h @@ -169,6 +169,7 @@ struct GameCreationSettings { byte snow_line; ///< the snowline level in this game byte water_borders; ///< bitset of the borders that are water uint16 custom_town_number; ///< manually entered number of towns + byte variety; ///< variety level applied to TGP }; /** Settings related to construction in-game */ |