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authorYexo <yexo@openttd.org>2009-01-19 01:16:50 +0000
committerYexo <yexo@openttd.org>2009-01-19 01:16:50 +0000
commit8fabd3982dfcce450913bfe09850a44c37663137 (patch)
treedcdc93b44d361dd4888710622c6fd6f28accfb9a /src/settings_type.h
parentee1331bb465dea93e7f32d768faa376f907aaca5 (diff)
downloadopenttd-8fabd3982dfcce450913bfe09850a44c37663137.tar.xz
(svn r15148) -Cleanup: Remove the options "competitor start time" and "competitor intelligence" from the difficulty options because they already were unused.
Diffstat (limited to 'src/settings_type.h')
-rw-r--r--src/settings_type.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/settings_type.h b/src/settings_type.h
index 6dd91201c..ab5a87d4c 100644
--- a/src/settings_type.h
+++ b/src/settings_type.h
@@ -14,14 +14,12 @@
/** Settings related to the difficulty of the game */
struct DifficultySettings {
byte max_no_competitors; ///< the number of competitors (AIs)
- byte competitor_start_time; ///< how long to wait for the first competitors (AIs)
byte number_towns; ///< the amount of towns
byte number_industries; ///< the amount of industries
uint32 max_loan; ///< the maximum initial loan
byte initial_interest; ///< amount of interest (to pay over the loan)
byte vehicle_costs; ///< amount of money spent on vehicle running cost
byte competitor_speed; ///< the speed at which the AI builds
- byte competitor_intelligence; ///< the competior's (AI) intelligence
byte vehicle_breakdowns; ///< likelihood of vehicles breaking down
byte subsidy_multiplier; ///< amount of subsidy
byte construction_cost; ///< how expensive is building