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author | rubidium <rubidium@openttd.org> | 2009-01-03 00:58:59 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-01-03 00:58:59 +0000 |
commit | 35f5783c62fd52fb07bf7c82224874d0a0084fd4 (patch) | |
tree | 9607ee17b88433bd8c52525be29f9105ea278417 /src/settings_type.h | |
parent | aff7feb767a4efa5221762b253fbe329ae65df10 (diff) | |
download | openttd-35f5783c62fd52fb07bf7c82224874d0a0084fd4.tar.xz |
(svn r14792) -Feature: make the date format for default savegame/screenshot names configurable
Diffstat (limited to 'src/settings_type.h')
-rw-r--r-- | src/settings_type.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/settings_type.h b/src/settings_type.h index 1414f5537..3cb58e960 100644 --- a/src/settings_type.h +++ b/src/settings_type.h @@ -61,6 +61,7 @@ struct GUISettings { byte autosave; ///< how often should we do autosaves? bool keep_all_autosave; ///< name the autosave in a different way bool autosave_on_exit; ///< save an autosave when you quit the game, but do not ask "Do you really want to quit?" + uint8 date_format_in_default_names; ///< should the default savegame/screenshot name use long dates (31th Dec 2008), short dates (31-12-2008) or ISO dates (2008-12-31) byte max_num_autosaves; ///< controls how many autosavegames are made before the game starts to overwrite (names them 0 to max_num_autosaves - 1) bool population_in_label; ///< show the population of a town in his label? uint8 right_mouse_btn_emulation; ///< should we emulate right mouse clicking? |