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authorrubidium <rubidium@openttd.org>2014-09-21 11:27:34 +0000
committerrubidium <rubidium@openttd.org>2014-09-21 11:27:34 +0000
commitf41b55f0ff6ee71d8e40cd522ae175bcb28c35c5 (patch)
tree3e1f5c7e5c6fc362ee671d9136d3dcdfce77570b /src/settings_type.h
parent9daf7e749ccb00873443e2261379bf31999664d9 (diff)
downloadopenttd-f41b55f0ff6ee71d8e40cd522ae175bcb28c35c5.tar.xz
(svn r26880) -Add: stub settings for limiting bridge and map height
Diffstat (limited to 'src/settings_type.h')
-rw-r--r--src/settings_type.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/settings_type.h b/src/settings_type.h
index c51024c00..0cd9b9b75 100644
--- a/src/settings_type.h
+++ b/src/settings_type.h
@@ -296,9 +296,11 @@ struct GameCreationSettings {
/** Settings related to construction in-game */
struct ConstructionSettings {
+ uint8 max_heightlevel; ///< maximum allowed heightlevel
bool build_on_slopes; ///< allow building on slopes
bool autoslope; ///< allow terraforming under things
uint16 max_bridge_length; ///< maximum length of bridges
+ byte max_bridge_height; ///< maximum height of bridges
uint16 max_tunnel_length; ///< maximum length of tunnels
byte train_signal_side; ///< show signals on left / driving / right side
bool extra_dynamite; ///< extra dynamite