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authorPatric Stout <truebrain@openttd.org>2021-05-30 10:40:59 +0200
committerGitHub <noreply@github.com>2021-05-30 10:40:59 +0200
commite9e4588db105f5827c5356933023f6ce698fe6aa (patch)
tree064b5588764e6198578f6530616a231f04704057 /src/settings_type.h
parentbcd7a7aafe3d63117be74580298dcb20a53e4121 (diff)
downloadopenttd-e9e4588db105f5827c5356933023f6ce698fe6aa.tar.xz
Codechange: use setting name instead of index for HandleOldDiffCustom() (#9311)
Diffstat (limited to 'src/settings_type.h')
-rw-r--r--src/settings_type.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/settings_type.h b/src/settings_type.h
index 39a73b3ed..802368384 100644
--- a/src/settings_type.h
+++ b/src/settings_type.h
@@ -61,6 +61,9 @@ enum IndustryDensity {
/** Settings related to the difficulty of the game */
struct DifficultySettings {
+ byte competitor_start_time; ///< Unused value, used to load old savegames.
+ byte competitor_intelligence; ///< Unused value, used to load old savegames.
+
byte max_no_competitors; ///< the number of competitors (AIs)
byte number_towns; ///< the amount of towns
byte industry_density; ///< The industry density. @see IndustryDensity