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authorstormcone <48624099+stormcone@users.noreply.github.com>2019-04-04 23:06:38 +0200
committerNiels Martin Hansen <nielsm@indvikleren.dk>2020-01-04 18:42:35 +0100
commitb524f1ae21487caf8ed460d8e20a51c3dd7e11a6 (patch)
tree421c770d1ec2d9947200b0d43e404d9a604acc6f /src/settings_type.h
parente04ca904a9455afc63aa87db775fe4463ab899b7 (diff)
downloadopenttd-b524f1ae21487caf8ed460d8e20a51c3dd7e11a6.tar.xz
Feature: Show the name of the NewGRF in the build vehicle window.
Diffstat (limited to 'src/settings_type.h')
-rw-r--r--src/settings_type.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/settings_type.h b/src/settings_type.h
index 0bc5a1a68..fdb2b0f86 100644
--- a/src/settings_type.h
+++ b/src/settings_type.h
@@ -145,6 +145,7 @@ struct GUISettings {
uint8 graph_line_thickness; ///< the thickness of the lines in the various graph guis
uint8 osk_activation; ///< Mouse gesture to trigger the OSK.
byte starting_colour; ///< default color scheme for the company to start a new game with
+ bool show_newgrf_name; ///< Show the name of the NewGRF in the build vehicle window
uint16 console_backlog_timeout; ///< the minimum amount of time items should be in the console backlog before they will be removed in ~3 seconds granularity.
uint16 console_backlog_length; ///< the minimum amount of items in the console backlog before items will be removed.