summaryrefslogtreecommitdiff
path: root/src/settings_type.h
diff options
context:
space:
mode:
authorrubidium <rubidium@openttd.org>2008-05-29 15:13:28 +0000
committerrubidium <rubidium@openttd.org>2008-05-29 15:13:28 +0000
commite7a501100a242640d25c21627ec67e75f9645043 (patch)
tree59059f0a1aba0794fa770e8c9a19312e4ce300af /src/settings_type.h
parent48e20d801221888a1b8b6a4ab8288becad4b954b (diff)
downloadopenttd-e7a501100a242640d25c21627ec67e75f9645043.tar.xz
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
Diffstat (limited to 'src/settings_type.h')
-rw-r--r--src/settings_type.h21
1 files changed, 14 insertions, 7 deletions
diff --git a/src/settings_type.h b/src/settings_type.h
index 7d2b65ab8..b91bed690 100644
--- a/src/settings_type.h
+++ b/src/settings_type.h
@@ -265,10 +265,9 @@ struct StationSettings {
byte station_spread; ///< amount a station may spread
};
-/** All settings together. */
-struct Settings {
+/** All settings together for the game. */
+struct GameSettings {
DifficultySettings difficulty; ///< settings related to the difficulty
- GUISettings gui; ///< settings related to the GUI
GameCreationSettings game_creation; ///< settings used during the creation of a game (map)
ConstructionSettings construction; ///< construction of things in-game
AISettings ai; ///< what may the AI do?
@@ -279,10 +278,18 @@ struct Settings {
StationSettings station; ///< settings related to station management
};
-/** The current settings. */
-extern Settings _settings;
+/** All settings that are only important for the local client. */
+struct ClientSettings {
+ GUISettings gui; ///< settings related to the GUI
+};
+
+/** The current settings for this game. */
+extern ClientSettings _settings_client;
+
+/** The current settings for this game. */
+extern GameSettings _settings_game;
-/** The settings values that are used for new games and/or modified in config file */
-extern Settings _settings_newgame;
+/** The settings values that are used for new games and/or modified in config file. */
+extern GameSettings _settings_newgame;
#endif /* SETTINGS_TYPE_H */