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author | Yexo <yexo@openttd.org> | 2009-01-21 02:31:55 +0000 |
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committer | Yexo <yexo@openttd.org> | 2009-01-21 02:31:55 +0000 |
commit | db3ee34b4468aa3448b64e339258760885c5d716 (patch) | |
tree | 272533ac91b7bc3ab16c3ee1a997e142f3170a2a /src/settings_type.h | |
parent | 5e7669b539002cb9ec9e608f4601a827b5e9da57 (diff) | |
download | openttd-db3ee34b4468aa3448b64e339258760885c5d716.tar.xz |
(svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map.
Diffstat (limited to 'src/settings_type.h')
-rw-r--r-- | src/settings_type.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/settings_type.h b/src/settings_type.h index ab5a87d4c..a67128787 100644 --- a/src/settings_type.h +++ b/src/settings_type.h @@ -154,6 +154,7 @@ struct GameCreationSettings { byte town_name; ///< the town name generator used for town names byte landscape; ///< the landscape we're currently in byte snow_line; ///< the snowline level in this game + byte water_borders; ///< bitset of the borders that are water }; /** Settings related to construction in-game */ @@ -165,6 +166,7 @@ struct ConstructionSettings { bool extra_dynamite; ///< extra dynamite bool road_stop_on_town_road; ///< allow building of drive-through road stops on town owned roads uint8 raw_industry_construction; ///< type of (raw) industry construction (none, "normal", prospecting) + bool freeform_edges; ///< allow terraforming the tiles at the map edges }; /** Settings related to the AI. */ |