summaryrefslogtreecommitdiff
path: root/src/settings_type.h
diff options
context:
space:
mode:
authorrubidium <rubidium@openttd.org>2009-04-10 12:56:55 +0000
committerrubidium <rubidium@openttd.org>2009-04-10 12:56:55 +0000
commit7d3db3ee91945807c1041789e22e11a9844ec63d (patch)
tree0b5cc992be657457176933996ae1117a96bb2283 /src/settings_type.h
parentba200c6a92829235d3ef79cf339b6538eb90a0ca (diff)
downloadopenttd-7d3db3ee91945807c1041789e22e11a9844ec63d.tar.xz
(svn r16014) -Feature(-ish): allow binding to several IPs; [network]:server_bind_ip doesn't exist anymore. Add the IPs/hostnames to [server_bind_addresses]
Diffstat (limited to 'src/settings_type.h')
-rw-r--r--src/settings_type.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/settings_type.h b/src/settings_type.h
index 56015dc08..f52c77008 100644
--- a/src/settings_type.h
+++ b/src/settings_type.h
@@ -112,7 +112,6 @@ struct NetworkSettings {
uint8 frame_freq; ///< how often do we send commands to the clients
uint16 max_join_time; ///< maximum amount of time, in game ticks, a client may take to join
bool pause_on_join; ///< pause the game when people join
- char server_bind_ip[NETWORK_HOSTNAME_LENGTH]; ///< IP address the server binds to
uint16 server_port; ///< port the server listens on
char server_name[NETWORK_NAME_LENGTH]; ///< name of the server
char server_password[NETWORK_PASSWORD_LENGTH]; ///< passowrd for joining this server