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author | frosch <frosch@openttd.org> | 2010-03-21 15:16:05 +0000 |
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committer | frosch <frosch@openttd.org> | 2010-03-21 15:16:05 +0000 |
commit | 475c2959bd119190d2c5f2196717de2f8849c99b (patch) | |
tree | 1d22baf0ae45b79a996425fd7293a4ec58d5fa26 /src/settings_type.h | |
parent | e188c5d87c2092a7fd711493d6f7f045c0c9783b (diff) | |
download | openttd-475c2959bd119190d2c5f2196717de2f8849c99b.tar.xz |
(svn r19499) -Remove: same_industry_close setting did not do what it said and caused NewGRF trouble.
Diffstat (limited to 'src/settings_type.h')
-rw-r--r-- | src/settings_type.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/settings_type.h b/src/settings_type.h index 4adabf0b5..8f22553d0 100644 --- a/src/settings_type.h +++ b/src/settings_type.h @@ -340,7 +340,6 @@ struct EconomySettings { bool give_money; ///< allow giving other companies money bool mod_road_rebuild; ///< roadworks remove unneccesary RoadBits bool multiple_industry_per_town; ///< allow many industries of the same type per town - bool same_industry_close; ///< allow same type industries to be built close to each other uint8 town_growth_rate; ///< town growth rate uint8 larger_towns; ///< the number of cities to build. These start off larger and grow twice as fast uint8 initial_city_size; ///< multiplier for the initial size of the cities compared to towns |