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author | rubidium <rubidium@openttd.org> | 2009-02-09 02:57:15 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-02-09 02:57:15 +0000 |
commit | c0a8d09ca72873bbbef14dd317cbd29319e54640 (patch) | |
tree | 211b57e3a81eed5791f5b6b9709252af6f7d8503 /src/settings_type.h | |
parent | 90e2465d7d2c770707feeaebfebbe56bd76383f1 (diff) | |
download | openttd-c0a8d09ca72873bbbef14dd317cbd29319e54640.tar.xz |
(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
Diffstat (limited to 'src/settings_type.h')
-rw-r--r-- | src/settings_type.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/settings_type.h b/src/settings_type.h index 7909891f7..e385fa2a5 100644 --- a/src/settings_type.h +++ b/src/settings_type.h @@ -70,7 +70,7 @@ struct GUISettings { bool left_mouse_btn_scrolling; ///< left mouse button scroll bool pause_on_newgame; ///< whether to start new games paused or not bool enable_signal_gui; ///< show the signal GUI when the signal button is pressed - Year colored_news_year; ///< when does newspaper become colored? + Year coloured_news_year; ///< when does newspaper become coloured? bool timetable_in_ticks; ///< whether to show the timetable in ticks rather than days bool quick_goto; ///< Allow quick access to 'goto button' in vehicle orders window bool bridge_pillars; ///< show bridge pillars for high bridges |