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authorfrosch <frosch@openttd.org>2012-12-05 19:38:44 +0000
committerfrosch <frosch@openttd.org>2012-12-05 19:38:44 +0000
commit6bb43a6561a2afb19c0762b49f8fd444e8229bdf (patch)
tree85f974c7d5bc2e0fee7a6bbf548c7b5797fb6b08 /src/settings_type.h
parentff6880f9dd05703ac81fd5e0f77a0105e725c6c3 (diff)
downloadopenttd-6bb43a6561a2afb19c0762b49f8fd444e8229bdf.tar.xz
(svn r24792) -Add: Readd difficulty settings to advanced settings unless they are already present in other settings windows.
Diffstat (limited to 'src/settings_type.h')
-rw-r--r--src/settings_type.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/settings_type.h b/src/settings_type.h
index 706fb1397..b182191a7 100644
--- a/src/settings_type.h
+++ b/src/settings_type.h
@@ -63,9 +63,9 @@ struct DifficultySettings {
byte construction_cost; ///< how expensive is building
byte terrain_type; ///< the mountainousness of the landscape
byte quantity_sea_lakes; ///< the amount of seas/lakes
- byte economy; ///< how volatile is the economy
- byte line_reverse_mode; ///< reversing at stations or not
- byte disasters; ///< are disasters enabled
+ bool economy; ///< how volatile is the economy
+ bool line_reverse_mode; ///< reversing at stations or not
+ bool disasters; ///< are disasters enabled
byte town_council_tolerance; ///< minimum required town ratings to be allowed to demolish stuff
};