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author | peter1138 <peter1138@openttd.org> | 2009-01-23 20:53:43 +0000 |
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committer | peter1138 <peter1138@openttd.org> | 2009-01-23 20:53:43 +0000 |
commit | 3d404c2927ba86237240318bdee158080d51662a (patch) | |
tree | e459d4ac788aed994e9b660de8c44224e836c826 /src/settings_type.h | |
parent | 1879319f6682472d54f69f1f65c5554263cbf5c5 (diff) | |
download | openttd-3d404c2927ba86237240318bdee158080d51662a.tar.xz |
(svn r15236) -Codechange: Rename realistic_acceleration patch option to train_acceleration_model, and change from boolean to value. Don't forget to update your settings.
Diffstat (limited to 'src/settings_type.h')
-rw-r--r-- | src/settings_type.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/settings_type.h b/src/settings_type.h index a67128787..96a92fd11 100644 --- a/src/settings_type.h +++ b/src/settings_type.h @@ -283,7 +283,7 @@ struct OrderSettings { /** Settings related to vehicles. */ struct VehicleSettings { bool mammoth_trains; ///< allow very long trains - bool realistic_acceleration; ///< realistic acceleration for trains + uint8 train_acceleration_model; ///< realistic acceleration for trains bool wagon_speed_limits; ///< enable wagon speed limits bool disable_elrails; ///< when true, the elrails are disabled UnitID max_trains; ///< max trains in game per company |