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authorpeter1138 <peter1138@openttd.org>2009-01-23 20:53:43 +0000
committerpeter1138 <peter1138@openttd.org>2009-01-23 20:53:43 +0000
commit3d404c2927ba86237240318bdee158080d51662a (patch)
treee459d4ac788aed994e9b660de8c44224e836c826 /src/settings_type.h
parent1879319f6682472d54f69f1f65c5554263cbf5c5 (diff)
downloadopenttd-3d404c2927ba86237240318bdee158080d51662a.tar.xz
(svn r15236) -Codechange: Rename realistic_acceleration patch option to train_acceleration_model, and change from boolean to value. Don't forget to update your settings.
Diffstat (limited to 'src/settings_type.h')
-rw-r--r--src/settings_type.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/settings_type.h b/src/settings_type.h
index a67128787..96a92fd11 100644
--- a/src/settings_type.h
+++ b/src/settings_type.h
@@ -283,7 +283,7 @@ struct OrderSettings {
/** Settings related to vehicles. */
struct VehicleSettings {
bool mammoth_trains; ///< allow very long trains
- bool realistic_acceleration; ///< realistic acceleration for trains
+ uint8 train_acceleration_model; ///< realistic acceleration for trains
bool wagon_speed_limits; ///< enable wagon speed limits
bool disable_elrails; ///< when true, the elrails are disabled
UnitID max_trains; ///< max trains in game per company