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author | frosch <frosch@openttd.org> | 2012-11-14 22:50:35 +0000 |
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committer | frosch <frosch@openttd.org> | 2012-11-14 22:50:35 +0000 |
commit | f5d8ba5d7f90abc72db6c0470da383ecf82da487 (patch) | |
tree | 3dbbbbe18733005c5851251dac62314d871b2b30 /src/settings_gui.cpp | |
parent | dcfb2af871b76a7b65fb959b2f4ebc2da2f9e4d3 (diff) | |
download | openttd-f5d8ba5d7f90abc72db6c0470da383ecf82da487.tar.xz |
(svn r24742) -Codechange: Remove QueryStringBaseWindow and store QueryStrings per widget instead.
Diffstat (limited to 'src/settings_gui.cpp')
-rw-r--r-- | src/settings_gui.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp index 30225f5b0..8cef170d4 100644 --- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -1956,7 +1956,7 @@ static const StringID _game_settings_restrict_dropdown[] = { }; assert_compile(lengthof(_game_settings_restrict_dropdown) == RM_END); -struct GameSettingsWindow : QueryStringBaseWindow { +struct GameSettingsWindow : Window { static const int SETTINGTREE_LEFT_OFFSET = 5; ///< Position of left edge of setting values static const int SETTINGTREE_RIGHT_OFFSET = 5; ///< Position of right edge of setting values static const int SETTINGTREE_TOP_OFFSET = 5; ///< Position of top edge of setting values @@ -1971,13 +1971,14 @@ struct GameSettingsWindow : QueryStringBaseWindow { bool closing_dropdown; ///< True, if the dropdown list is currently closing. StringFilter string_filter; ///< Text filter for settings. + QueryString filter_editbox; ///< Filter editbox; bool manually_changed_folding; ///< Whether the user expanded/collapsed something manually. RestrictionMode cur_restriction_mode; ///< Currently selected index of the drop down list for the restrict drop down. Scrollbar *vscroll; - GameSettingsWindow(const WindowDesc *desc) : QueryStringBaseWindow(50), cur_restriction_mode((RestrictionMode)_settings_client.gui.settings_restriction_mode) + GameSettingsWindow(const WindowDesc *desc) : filter_editbox(50), cur_restriction_mode((RestrictionMode)_settings_client.gui.settings_restriction_mode) { static bool first_time = true; @@ -2002,6 +2003,7 @@ struct GameSettingsWindow : QueryStringBaseWindow { this->vscroll = this->GetScrollbar(WID_GS_SCROLLBAR); this->FinishInitNested(desc, WN_GAME_OPTIONS_GAME_SETTINGS); + this->querystrings[WID_GS_FILTER] = &this->filter_editbox; this->SetFocusedWidget(WID_GS_FILTER); this->InvalidateData(); @@ -2408,7 +2410,7 @@ struct GameSettingsWindow : QueryStringBaseWindow { virtual void OnEditboxChanged(int wid) { if (wid == WID_GS_FILTER) { - string_filter.SetFilterTerm(this->text.buf); + string_filter.SetFilterTerm(this->filter_editbox.text.buf); if (!string_filter.IsEmpty() && !this->manually_changed_folding) { /* User never expanded/collapsed single pages and entered a filter term. * Expand everything, to save weird expand clicks, */ |