diff options
author | frosch <frosch@openttd.org> | 2012-12-05 19:35:09 +0000 |
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committer | frosch <frosch@openttd.org> | 2012-12-05 19:35:09 +0000 |
commit | 22dc45738d2a3a9634693e43dbbf95d948142b83 (patch) | |
tree | ce1da470d3cf9bca55ef581cb4bb8b47d638317c /src/settings_gui.cpp | |
parent | a499435351fcb7b25e1e49e1366ebeac91636c35 (diff) | |
download | openttd-22dc45738d2a3a9634693e43dbbf95d948142b83.tar.xz |
(svn r24787) -Fix: Unify checks for editability of settings.
Diffstat (limited to 'src/settings_gui.cpp')
-rw-r--r-- | src/settings_gui.cpp | 13 |
1 files changed, 3 insertions, 10 deletions
diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp index 530dc6472..ee21d8d28 100644 --- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -859,10 +859,7 @@ public: /* skip deprecated difficulty options */ if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue; int32 value = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv); - bool disable = (sd->desc.flags & SGF_NEWGAME_ONLY) && - (_game_mode == GM_NORMAL || - (_game_mode == GM_EDITOR && (sd->desc.flags & SGF_SCENEDIT_TOO) == 0)); - + bool disable = !sd->IsEditable(); this->SetWidgetDisabledState(WID_GD_OPTIONS_START + i * 3 + 0, disable || sdb->min == value); this->SetWidgetDisabledState(WID_GD_OPTIONS_START + i * 3 + 1, disable || sdb->max == (uint32)value); } @@ -1517,7 +1514,6 @@ void SettingEntry::DrawSetting(GameSettings *settings_ptr, int left, int right, const SettingDesc *sd = this->d.entry.setting; const SettingDescBase *sdb = &sd->desc; const void *var = ResolveVariableAddress(settings_ptr, sd); - bool editable = true; bool rtl = _current_text_dir == TD_RTL; uint buttons_left = rtl ? right + 1 - SETTING_BUTTON_WIDTH : left; @@ -1526,9 +1522,7 @@ void SettingEntry::DrawSetting(GameSettings *settings_ptr, int left, int right, uint button_y = y + (SETTING_HEIGHT - SETTING_BUTTON_HEIGHT) / 2; /* We do not allow changes of some items when we are a client in a networkgame */ - if (!(sd->save.conv & SLF_NO_NETWORK_SYNC) && _networking && !_network_server && !(sdb->flags & SGF_PER_COMPANY)) editable = false; - if ((sdb->flags & SGF_NETWORK_ONLY) && !_networking) editable = false; - if ((sdb->flags & SGF_NO_NETWORK) && _networking) editable = false; + bool editable = sd->IsEditable(); SetDParam(0, highlight ? STR_ORANGE_STRING1_WHITE : STR_ORANGE_STRING1_LTBLUE); int32 value = (int32)ReadValue(var, sd->save.conv); @@ -2177,8 +2171,7 @@ struct GameSettingsWindow : Window { const SettingDesc *sd = pe->d.entry.setting; /* return if action is only active in network, or only settable by server */ - if ((!(sd->save.conv & SLF_NO_NETWORK_SYNC) && _networking && !_network_server && !(sd->desc.flags & SGF_PER_COMPANY)) || - ((sd->desc.flags & SGF_NETWORK_ONLY) && !_networking) || ((sd->desc.flags & SGF_NO_NETWORK) && _networking)) { + if (!sd->IsEditable()) { this->SetDisplayedHelpText(pe); return; } |