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authormaedhros <maedhros@openttd.org>2007-04-16 10:30:31 +0000
committermaedhros <maedhros@openttd.org>2007-04-16 10:30:31 +0000
commit720842ba910a9ab30d57352fffd2544a45f4ec21 (patch)
treee1b80f483e28a3a81d8b447add46396b433d5e30 /src/settings_gui.cpp
parent229eb8cba53669c9b9ed42ecb20cbaa4a2f482dc (diff)
downloadopenttd-720842ba910a9ab30d57352fffd2544a45f4ec21.tar.xz
(svn r9647) -Fix (r6631) [FS#733]: Select "Custom" in the difficulty settings gui when changing a setting. (Frostregen)
Diffstat (limited to 'src/settings_gui.cpp')
-rw-r--r--src/settings_gui.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp
index 1917f06a9..3fcbcef70 100644
--- a/src/settings_gui.cpp
+++ b/src/settings_gui.cpp
@@ -500,7 +500,9 @@ static void GameDifficultyWndProc(Window *w, WindowEvent *e)
// save value in temporary variable
((int*)&_opt_mod_temp.diff)[btn] = val;
+ RaiseWindowWidget(w, _opt_mod_temp.diff_level + 3);
SetDifficultyLevel(3, &_opt_mod_temp); // set difficulty level to custom
+ LowerWindowWidget(w, _opt_mod_temp.diff_level + 3);
SetWindowDirty(w);
} break;
case 3: case 4: case 5: case 6: /* Easy / Medium / Hard / Custom */