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author | frosch <frosch@openttd.org> | 2012-01-08 16:58:10 +0000 |
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committer | frosch <frosch@openttd.org> | 2012-01-08 16:58:10 +0000 |
commit | 45df862fb0b55358d7a7edd6ea2aa67d05cfd24b (patch) | |
tree | 0effda112b1eb0ec5d9025cd9b1ee89c9b884931 /src/settings_gui.cpp | |
parent | ed46420ca0a8a4654c301609bbeed805e89c3166 (diff) | |
download | openttd-45df862fb0b55358d7a7edd6ea2aa67d05cfd24b.tar.xz |
(svn r23775) -Change: Hide the PCX screenshot format from the options window, if a 32bpp blitter is used.
Diffstat (limited to 'src/settings_gui.cpp')
-rw-r--r-- | src/settings_gui.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp index 53217bb04..433e49261 100644 --- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -32,6 +32,7 @@ #include "viewport_func.h" #include "core/geometry_func.hpp" #include "ai/ai.hpp" +#include "blitter/factory.hpp" #include "language.h" @@ -260,6 +261,7 @@ struct GameOptionsWindow : Window { list = new DropDownList(); *selected_index = _cur_screenshot_format; for (uint i = 0; i < _num_screenshot_formats; i++) { + if (!GetScreenshotFormatSupports_32bpp(i) && BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth() == 32) continue; list->push_back(new DropDownListStringItem(SPECSTR_SCREENSHOT_START + i, i, false)); } break; |