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author | rubidium <rubidium@openttd.org> | 2009-09-30 21:07:54 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-09-30 21:07:54 +0000 |
commit | c847f5c04e15920d6f4d9a80e181ffc63e61264a (patch) | |
tree | 9f80b07df68b2aa6c53c11a8be64e4cc4d690737 /src/settings_gui.cpp | |
parent | 00324050930287e25d9a616f12cdf1421c3445e7 (diff) | |
download | openttd-c847f5c04e15920d6f4d9a80e181ffc63e61264a.tar.xz |
(svn r17674) -Codechange: replace SetDirty + OnInvalidateData with InvalidateData (which does the same). Also call InvalidateData in a few cases where that was actually meant.
Diffstat (limited to 'src/settings_gui.cpp')
-rw-r--r-- | src/settings_gui.cpp | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp index 6886d8cbc..585223509 100644 --- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -353,8 +353,7 @@ struct GameOptionsWindow : Window { T::SetSet(name); this->reload = true; - this->SetDirty(); - this->OnInvalidateData(0); + this->InvalidateData(); } } @@ -625,8 +624,7 @@ public: this->RaiseWidget(GDW_LVL_EASY + this->opt_mod_temp.difficulty.diff_level); SetDifficultyLevel(3, &this->opt_mod_temp.difficulty); // set difficulty level to custom this->LowerWidget(GDW_LVL_CUSTOM); - this->OnInvalidateData(); - this->SetDirty(); + this->InvalidateData(); return; } @@ -639,8 +637,7 @@ public: this->RaiseWidget(GDW_LVL_EASY + this->opt_mod_temp.difficulty.diff_level); SetDifficultyLevel(widget - GDW_LVL_EASY, &this->opt_mod_temp.difficulty); this->LowerWidget(GDW_LVL_EASY + this->opt_mod_temp.difficulty.diff_level); - this->OnInvalidateData(); - this->SetDirty(); + this->InvalidateData(); break; case GDW_HIGHSCORE: // Highscore Table |