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author | smatz <smatz@openttd.org> | 2009-05-22 15:23:47 +0000 |
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committer | smatz <smatz@openttd.org> | 2009-05-22 15:23:47 +0000 |
commit | 10d1ef5447b94d17024dc0f4bdd1b7b017431a23 (patch) | |
tree | a9563d19933124547ccd3d6c0e53c44876bdc144 /src/settings_gui.cpp | |
parent | 62a7948af0ca9eb3b190a54918201e1075edcbbc (diff) | |
download | openttd-10d1ef5447b94d17024dc0f4bdd1b7b017431a23.tar.xz |
(svn r16379) -Codechange: remove GetNumTowns(), GetNumIndustries() and GetActiveCompanyCount(), use PoolItem::GetNumItems() instead
Diffstat (limited to 'src/settings_gui.cpp')
-rw-r--r-- | src/settings_gui.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp index 6d734af00..6b834cf34 100644 --- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -142,7 +142,7 @@ static void ShowTownnameDropdown(Window *w, int sel) DropDownList *list = new DropDownList(); for (TownList::iterator it = townnames.begin(); it != townnames.end(); it++) { - list->push_back(new DropDownListStringItem((*it).first, (*it).second, !(_game_mode == GM_MENU || GetNumTowns() == 0 || (*it).second == sel))); + list->push_back(new DropDownListStringItem((*it).first, (*it).second, !(_game_mode == GM_MENU || Town::GetNumItems() == 0 || (*it).second == sel))); } ShowDropDownList(w, list, sel, GOW_TOWNNAME_DROPDOWN); @@ -305,7 +305,7 @@ struct GameOptionsWindow : Window { break; case GOW_TOWNNAME_DROPDOWN: // Town names - if (_game_mode == GM_MENU || GetNumTowns() == 0) { + if (_game_mode == GM_MENU || Town::GetNumItems() == 0) { this->opt->game_creation.town_name = index; InvalidateWindow(WC_GAME_OPTIONS, 0); } |