diff options
author | glx <glx@openttd.org> | 2019-04-12 18:46:49 +0200 |
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committer | glx22 <glx22@users.noreply.github.com> | 2019-04-18 21:49:34 +0200 |
commit | 9195f2337a7c4f9154058877093bbb74db33cf32 (patch) | |
tree | 4b04354f9ba835623db51f961ba5c2f9c0342e47 /src/settings_gui.cpp | |
parent | 25e534f3cf42a723f97d6fc08d582329e60a0186 (diff) | |
download | openttd-9195f2337a7c4f9154058877093bbb74db33cf32.tar.xz |
Codechange: use std::vector for _resolutions
Diffstat (limited to 'src/settings_gui.cpp')
-rw-r--r-- | src/settings_gui.cpp | 21 |
1 files changed, 9 insertions, 12 deletions
diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp index 51b5340e3..f4c7e466c 100644 --- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -104,17 +104,14 @@ static inline StringID TownName(int town_name) /** * Get index of the current screen resolution. - * @return Index of the current screen resolution if it is a known resolution, #_num_resolutions otherwise. + * @return Index of the current screen resolution if it is a known resolution, _resolutions.size() otherwise. */ -static int GetCurRes() +static uint GetCurRes() { - int i; + uint i; - for (i = 0; i != _num_resolutions; i++) { - if ((int)_resolutions[i].width == _screen.width && - (int)_resolutions[i].height == _screen.height) { - break; - } + for (i = 0; i != _resolutions.size(); i++) { + if (_resolutions[i] == Dimension(_screen.width, _screen.height)) break; } return i; } @@ -286,10 +283,10 @@ struct GameOptionsWindow : Window { } case WID_GO_RESOLUTION_DROPDOWN: // Setup resolution dropdown - if (_num_resolutions == 0) break; + if (_resolutions.empty()) break; *selected_index = GetCurRes(); - for (int i = 0; i < _num_resolutions; i++) { + for (uint i = 0; i < _resolutions.size(); i++) { list.emplace_back(new DropDownListStringItem(SPECSTR_RESOLUTION_START + i, i, false)); } break; @@ -336,7 +333,7 @@ struct GameOptionsWindow : Window { case WID_GO_TOWNNAME_DROPDOWN: SetDParam(0, TownName(this->opt->game_creation.town_name)); break; case WID_GO_AUTOSAVE_DROPDOWN: SetDParam(0, _autosave_dropdown[_settings_client.gui.autosave]); break; case WID_GO_LANG_DROPDOWN: SetDParamStr(0, _current_language->own_name); break; - case WID_GO_RESOLUTION_DROPDOWN: SetDParam(0, GetCurRes() == _num_resolutions ? STR_GAME_OPTIONS_RESOLUTION_OTHER : SPECSTR_RESOLUTION_START + GetCurRes()); break; + case WID_GO_RESOLUTION_DROPDOWN: SetDParam(0, GetCurRes() == _resolutions.size() ? STR_GAME_OPTIONS_RESOLUTION_OTHER : SPECSTR_RESOLUTION_START + GetCurRes()); break; case WID_GO_GUI_ZOOM_DROPDOWN: SetDParam(0, _gui_zoom_dropdown[ZOOM_LVL_OUT_4X - _gui_zoom]); break; case WID_GO_FONT_ZOOM_DROPDOWN: SetDParam(0, _font_zoom_dropdown[ZOOM_LVL_OUT_4X - _font_zoom]); break; case WID_GO_BASE_GRF_DROPDOWN: SetDParamStr(0, BaseGraphics::GetUsedSet()->name); break; @@ -535,7 +532,7 @@ struct GameOptionsWindow : Window { break; case WID_GO_RESOLUTION_DROPDOWN: // Change resolution - if (index < _num_resolutions && ChangeResInGame(_resolutions[index].width, _resolutions[index].height)) { + if ((uint)index < _resolutions.size() && ChangeResInGame(_resolutions[index].width, _resolutions[index].height)) { this->SetDirty(); } break; |