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author | rubidium <rubidium@openttd.org> | 2007-06-25 19:13:55 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-06-25 19:13:55 +0000 |
commit | 8b2c8b6164279d468a0da25cde96c1ac0c9efa60 (patch) | |
tree | 876c5604e0a8e4c90ab0fe50fdcd128feef0fca5 /src/settings_gui.cpp | |
parent | 992d64b0fbd38bac622840788ccd3f756204beba (diff) | |
download | openttd-8b2c8b6164279d468a0da25cde96c1ac0c9efa60.tar.xz |
(svn r10329) -Feature [FS#812]: (patch) option to select the "default" rail type when you start a new game or load a game. This is done either static, i.e. rail, electrified rail, monorail and maglev, or dynamic which takes either the first or last available railtype or the railtype that is used most on the map.
Diffstat (limited to 'src/settings_gui.cpp')
-rw-r--r-- | src/settings_gui.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp index 8148f61df..e134a3540 100644 --- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -654,6 +654,7 @@ static const char *_patches_ui[] = { "advanced_vehicle_list", "loading_indicators", "timetable_in_ticks", + "default_rail_type", }; static const char *_patches_construction[] = { |