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authorrubidium <rubidium@openttd.org>2014-01-02 22:41:58 +0000
committerrubidium <rubidium@openttd.org>2014-01-02 22:41:58 +0000
commit2618d960e30882c097ba8b68249bbae974700ac8 (patch)
tree3d5a349c6a13f6f843d5f6b56456faf91010af5b /src/settings_gui.cpp
parent456dba4889108027f8af9c94514978d06012b6e7 (diff)
downloadopenttd-2618d960e30882c097ba8b68249bbae974700ac8.tar.xz
(svn r26209) -Codechange: remove some template magic and simplify some code
Diffstat (limited to 'src/settings_gui.cpp')
-rw-r--r--src/settings_gui.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp
index dbb7a8ae2..a103a05ca 100644
--- a/src/settings_gui.cpp
+++ b/src/settings_gui.cpp
@@ -276,7 +276,7 @@ struct GameOptionsWindow : Window {
list = new DropDownList();
*selected_index = _cur_screenshot_format;
for (uint i = 0; i < _num_screenshot_formats; i++) {
- if (!GetScreenshotFormatSupports_32bpp(i) && BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth() == 32) continue;
+ if (!GetScreenshotFormatSupports_32bpp(i) && BlitterFactory::GetCurrentBlitter()->GetScreenDepth() == 32) continue;
*list->Append() = new DropDownListStringItem(SPECSTR_SCREENSHOT_START + i, i, false);
}
break;