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author | rubidium42 <rubidium@openttd.org> | 2021-06-12 21:07:04 +0200 |
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committer | rubidium42 <rubidium42@users.noreply.github.com> | 2021-06-13 15:25:31 +0200 |
commit | efd4ba4797c90a4e624a3f039c84a2321641dab4 (patch) | |
tree | 4ee3e3c966df67b6c9703a683bf9731eb52a5a44 /src/settings.cpp | |
parent | de49727ae81dd1aa999e8090f736844bbfd1481d (diff) | |
download | openttd-efd4ba4797c90a4e624a3f039c84a2321641dab4.tar.xz |
Change: unify the style of console error messages and convert to fmt
Always start with a capital, do not add "ERROR: " in front of it.
Diffstat (limited to 'src/settings.cpp')
-rw-r--r-- | src/settings.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/settings.cpp b/src/settings.cpp index a32563b53..1df7d2ac1 100644 --- a/src/settings.cpp +++ b/src/settings.cpp @@ -1950,9 +1950,9 @@ void IConsoleSetSetting(const char *name, const char *value, bool force_newgame) if (!success) { if (_network_server) { - IConsoleError("This command/variable is not available during network games."); + IConsolePrint(CC_ERROR, "This command/variable is not available during network games."); } else { - IConsoleError("This command/variable is only available to a network server."); + IConsolePrint(CC_ERROR, "This command/variable is only available to a network server."); } } } |