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authorsmatz <smatz@openttd.org>2009-05-26 22:45:48 +0000
committersmatz <smatz@openttd.org>2009-05-26 22:45:48 +0000
commit5a463c8347fe1e68ab31dda1425e9060d52bfbd6 (patch)
tree55f5c9de8dcbda6268d003b29af59650594ce27a /src/settings.cpp
parent7ee882d03f4c41d8659ed82fd5be0d0efbae0a0c (diff)
downloadopenttd-5a463c8347fe1e68ab31dda1425e9060d52bfbd6.tar.xz
(svn r16442) -Codechange: use new Vehicle accessors at more places
Diffstat (limited to 'src/settings.cpp')
-rw-r--r--src/settings.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/settings.cpp b/src/settings.cpp
index fac9a0dfb..ad0ac1de3 100644
--- a/src/settings.cpp
+++ b/src/settings.cpp
@@ -57,6 +57,7 @@
#include "ai/ai_config.hpp"
#include "newgrf.h"
#include "engine_base.h"
+#include "ship.h"
#include "void_map.h"
#include "station_base.h"
@@ -878,9 +879,9 @@ static bool CheckFreeformEdges(int32 p1)
{
if (_game_mode == GM_MENU) return true;
if (p1 != 0) {
- Vehicle *v;
- FOR_ALL_VEHICLES(v) {
- if (v->type == VEH_SHIP && (TileX(v->tile) == 0 || TileY(v->tile) == 0)) {
+ Ship *s;
+ FOR_ALL_SHIPS(s) {
+ if (TileX(s->tile) == 0 || TileY(s->tile) == 0) {
ShowErrorMessage(INVALID_STRING_ID, STR_CONFIG_SETTING_EDGES_NOT_EMPTY, 0, 0);
return false;
}