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authorrubidium <rubidium@openttd.org>2007-08-14 10:46:38 +0000
committerrubidium <rubidium@openttd.org>2007-08-14 10:46:38 +0000
commit83f83685c04c1213d4673fc16c874905042aa9e9 (patch)
tree0c789e19998d9f5f9caaad5ecb049000f8845c4a /src/settings.cpp
parent114161bb7a0ddd6c06db8654e1dc7f45ac3de3e1 (diff)
downloadopenttd-83f83685c04c1213d4673fc16c874905042aa9e9.tar.xz
(svn r10886) -Codechange: modify the "start network server" GUI so it can actually handle more than 10 clients/companies/spectators in a nice way, i.e. without making a combobox with 100 players and add 90 new strings to be able to do so.
Diffstat (limited to 'src/settings.cpp')
-rw-r--r--src/settings.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/settings.cpp b/src/settings.cpp
index ec558e6f0..1a64381bc 100644
--- a/src/settings.cpp
+++ b/src/settings.cpp
@@ -1284,9 +1284,9 @@ static const SettingDescGlobVarList _network_settings[] = {
SDTG_BOOL("autoclean_companies", S, 0, _network_autoclean_companies, false, STR_NULL, NULL),
SDTG_VAR("autoclean_unprotected",SLE_UINT8, S, 0, _network_autoclean_unprotected,12, 0, 60, 0, STR_NULL, NULL),
SDTG_VAR("autoclean_protected", SLE_UINT8, S, 0, _network_autoclean_protected, 36, 0, 180, 0, STR_NULL, NULL),
- SDTG_VAR("max_companies", SLE_UINT8, S, 0, _network_game_info.companies_max, 8, 0, 8, 0, STR_NULL, NULL),
- SDTG_VAR("max_clients", SLE_UINT8, S, 0, _network_game_info.clients_max, 10, 0, 10, 0, STR_NULL, NULL),
- SDTG_VAR("max_spectators", SLE_UINT8, S, 0, _network_game_info.spectators_max, 10, 0, 10, 0, STR_NULL, NULL),
+ SDTG_VAR("max_companies", SLE_UINT8, S, 0, _network_game_info.companies_max, 8, 1, MAX_PLAYERS, 0, STR_NULL, NULL),
+ SDTG_VAR("max_clients", SLE_UINT8, S, 0, _network_game_info.clients_max, 10, 2, MAX_CLIENTS, 0, STR_NULL, NULL),
+ SDTG_VAR("max_spectators", SLE_UINT8, S, 0, _network_game_info.spectators_max, 10, 0, MAX_CLIENTS, 0, STR_NULL, NULL),
SDTG_VAR("restart_game_year", SLE_INT32, S,D0, _network_restart_game_year, 0, MIN_YEAR, MAX_YEAR, 1, STR_NULL, NULL),
SDTG_VAR("min_players", SLE_UINT8, S, 0, _network_min_players, 0, 0, 10, 0, STR_NULL, NULL),
SDTG_OMANY("server_lang", SLE_UINT8, S, 0, _network_game_info.server_lang, 0, 28, "ANY|ENGLISH|GERMAN|FRENCH|BRAZILIAN|BULGARIAN|CHINESE|CZECH|DANISH|DUTCH|ESPERANTO|FINNISH|HUNGARIAN|ICELANDIC|ITALIAN|JAPANESE|KOREAN|LITHUANIAN|NORWEGIAN|POLISH|PORTUGUESE|ROMANIAN|RUSSIAN|SLOVAK|SLOVENIAN|SPANISH|SWEDISH|TURKISH|UKRAINIAN", STR_NULL, NULL),