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authortruebrain <truebrain@openttd.org>2011-12-19 21:00:48 +0000
committertruebrain <truebrain@openttd.org>2011-12-19 21:00:48 +0000
commit894216083d3f0b7c01ad705c253723e948297138 (patch)
tree58f2c0afa8e9999fd0d48071a58585c5d9d8258d /src/script
parentd85a628dde5eed0a0a2deb0b6bc199ba939e307f (diff)
downloadopenttd-894216083d3f0b7c01ad705c253723e948297138.tar.xz
(svn r23625) -Add: ScriptViewport::ScrollTo, for SinglePlayer only (GameScript only)
Diffstat (limited to 'src/script')
-rw-r--r--src/script/api/game/game_viewport.hpp.sq27
-rw-r--r--src/script/api/script_viewport.cpp24
-rw-r--r--src/script/api/script_viewport.hpp34
-rw-r--r--src/script/api/template/template_viewport.hpp.sq21
4 files changed, 106 insertions, 0 deletions
diff --git a/src/script/api/game/game_viewport.hpp.sq b/src/script/api/game/game_viewport.hpp.sq
new file mode 100644
index 000000000..d313f0d75
--- /dev/null
+++ b/src/script/api/game/game_viewport.hpp.sq
@@ -0,0 +1,27 @@
+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
+
+#include "../script_viewport.hpp"
+#include "../template/template_viewport.hpp.sq"
+
+
+template <> const char *GetClassName<ScriptViewport, ST_GS>() { return "GSViewport"; }
+
+void SQGSViewport_Register(Squirrel *engine)
+{
+ DefSQClass<ScriptViewport, ST_GS> SQGSViewport("GSViewport");
+ SQGSViewport.PreRegister(engine);
+ SQGSViewport.AddConstructor<void (ScriptViewport::*)(), 1>(engine, "x");
+
+ SQGSViewport.DefSQStaticMethod(engine, &ScriptViewport::ScrollTo, "ScrollTo", 2, ".i");
+
+ SQGSViewport.PostRegister(engine);
+}
diff --git a/src/script/api/script_viewport.cpp b/src/script/api/script_viewport.cpp
new file mode 100644
index 000000000..139edb029
--- /dev/null
+++ b/src/script/api/script_viewport.cpp
@@ -0,0 +1,24 @@
+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/** @file script_viewport.cpp Implementation of ScriptViewport. */
+
+#include "../../stdafx.h"
+#include "script_viewport.hpp"
+#include "script_game.hpp"
+#include "script_map.hpp"
+#include "../../viewport_func.h"
+
+/* static */ void ScriptViewport::ScrollTo(TileIndex tile)
+{
+ if (ScriptGame::IsMultiplayer()) return;
+ if (!ScriptMap::IsValidTile(tile)) return;
+
+ ScrollMainWindowToTile(tile);
+}
diff --git a/src/script/api/script_viewport.hpp b/src/script/api/script_viewport.hpp
new file mode 100644
index 000000000..1d66c09b3
--- /dev/null
+++ b/src/script/api/script_viewport.hpp
@@ -0,0 +1,34 @@
+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/** @file script_viewport.hpp Everything to manipulate the users viewport. */
+
+#ifndef SCRIPT_VIEWPORT_HPP
+#define SCRIPT_VIEWPORT_HPP
+
+#include <string>
+#include "script_object.hpp"
+
+/**
+ * Class that manipultes the users viewport.
+ * @api game
+ */
+class ScriptViewport : public ScriptObject {
+public:
+ /**
+ * Scroll the viewport to the given tile, where the tile will be in the
+ * center of the screen.
+ * @param tile The tile to put in the center of the screen.
+ * @pre !ScriptGame::IsMultiplayer().
+ * @pre ScriptMap::IsValidTile(tile).
+ */
+ static void ScrollTo(TileIndex tile);
+};
+
+#endif /* SCRIPT_ADMIN_HPP */
diff --git a/src/script/api/template/template_viewport.hpp.sq b/src/script/api/template/template_viewport.hpp.sq
new file mode 100644
index 000000000..8a187ae81
--- /dev/null
+++ b/src/script/api/template/template_viewport.hpp.sq
@@ -0,0 +1,21 @@
+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
+
+#include "../script_viewport.hpp"
+
+namespace SQConvert {
+ /* Allow ScriptViewport to be used as Squirrel parameter */
+ template <> inline ScriptViewport *GetParam(ForceType<ScriptViewport *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (ScriptViewport *)instance; }
+ template <> inline ScriptViewport &GetParam(ForceType<ScriptViewport &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(ScriptViewport *)instance; }
+ template <> inline const ScriptViewport *GetParam(ForceType<const ScriptViewport *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (ScriptViewport *)instance; }
+ template <> inline const ScriptViewport &GetParam(ForceType<const ScriptViewport &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(ScriptViewport *)instance; }
+ template <> inline int Return<ScriptViewport *>(HSQUIRRELVM vm, ScriptViewport *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "Viewport", res, NULL, DefSQDestructorCallback<ScriptViewport>, true); return 1; }
+} // namespace SQConvert