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author | frosch <frosch@openttd.org> | 2013-10-28 11:03:13 +0000 |
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committer | frosch <frosch@openttd.org> | 2013-10-28 11:03:13 +0000 |
commit | 28f60095092081967535aa69e3fb8c8dfe7d132b (patch) | |
tree | 45e773148d2a37ce8c984b6d104c1f8baccc3abc /src/script | |
parent | 12b30103b1341fc20389df4c40bd8b34b4b2be3d (diff) | |
download | openttd-28f60095092081967535aa69e3fb8c8dfe7d132b.tar.xz |
(svn r25923) -Fix: [NoGo] Documentation for GSTown::SetGrowthRate
Diffstat (limited to 'src/script')
-rw-r--r-- | src/script/api/script_town.hpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/script/api/script_town.hpp b/src/script/api/script_town.hpp index b41b7f401..d301cbe56 100644 --- a/src/script/api/script_town.hpp +++ b/src/script/api/script_town.hpp @@ -252,7 +252,8 @@ public: * @param days_between_town_growth The amount of days between town growth. * @pre IsValidTown(town_id). * @return True if the action succeeded. - * @note If 'Fund Building' and 'economy.town_growth_rate' is active, the game will often set a new GrowthRate. + * @note Even when setting a growth rate, towns only grow when the conditions for growth (SetCargoCoal) are met, + * and the game settings (economy.town_growth_rate) allow town growth at all. * @api -ai */ static bool SetGrowthRate(TownID town_id, uint16 days_between_town_growth); |