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author | rubidium <rubidium@openttd.org> | 2013-07-13 06:38:54 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2013-07-13 06:38:54 +0000 |
commit | fac0bc4176503643e3cc297d2f2d8bd9bb2f451a (patch) | |
tree | 3bccc43617084f1305bbbe1c2425faf812fe0dfe /src/script | |
parent | e6ae8cf420b54f71cd5306befa4a48df35de4c63 (diff) | |
download | openttd-fac0bc4176503643e3cc297d2f2d8bd9bb2f451a.tar.xz |
(svn r25594) -Fix-ish: some Doxygen warnings/errors for scripts
Diffstat (limited to 'src/script')
-rw-r--r-- | src/script/api/script_admin.hpp | 2 | ||||
-rw-r--r-- | src/script/api/script_goal.hpp | 3 | ||||
-rw-r--r-- | src/script/api/script_viewport.hpp | 2 |
3 files changed, 5 insertions, 2 deletions
diff --git a/src/script/api/script_admin.hpp b/src/script/api/script_admin.hpp index 9733e5b9e..48126eac0 100644 --- a/src/script/api/script_admin.hpp +++ b/src/script/api/script_admin.hpp @@ -36,7 +36,7 @@ public: * @note If the resulting JSON of your table is larger than 1450 bytes, * nothing will be sent (and false will be returned). */ - static bool Send(table); + static bool Send(void *table); #endif /* DOXYGEN_API */ private: diff --git a/src/script/api/script_goal.hpp b/src/script/api/script_goal.hpp index 5416fadf3..d47dbeb42 100644 --- a/src/script/api/script_goal.hpp +++ b/src/script/api/script_goal.hpp @@ -57,6 +57,9 @@ public: QT_ERROR, ///< Showing an error; title: Error. }; + /** + * Types of buttons that can be in the question window. + */ enum QuestionButton { /* Note: these values represent part of the string list starting with STR_GOAL_QUESTION_BUTTON_CANCEL */ BUTTON_CANCEL = (1 << 0), ///< Cancel button. diff --git a/src/script/api/script_viewport.hpp b/src/script/api/script_viewport.hpp index 38b11611b..542b58095 100644 --- a/src/script/api/script_viewport.hpp +++ b/src/script/api/script_viewport.hpp @@ -24,7 +24,7 @@ public: * Scroll the viewport to the given tile, where the tile will be in the * center of the screen. * @param tile The tile to put in the center of the screen. - * @pre !ScriptGame::IsMultiplayer(). + * @pre ! ScriptGame::IsMultiplayer(). * @pre ScriptMap::IsValidTile(tile). */ static void ScrollTo(TileIndex tile); |