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author | Patric Stout <truebrain@openttd.org> | 2021-03-10 13:39:03 +0100 |
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committer | GitHub <noreply@github.com> | 2021-03-10 13:39:03 +0100 |
commit | 098d5b22395e123e4990b73a2ad7bf703adf068b (patch) | |
tree | 74d932a0fb268851e90693a1fc9ee64f8dbc4f70 /src/script | |
parent | 160a5f2fdda791f24b6b8ed990ac0285f193cd5a (diff) | |
download | openttd-098d5b22395e123e4990b73a2ad7bf703adf068b.tar.xz |
Fix #8711: having gui_zoom lower than zoom_min causes crashes (#8835)
gui_zoom was never clamp'd between zoom_min/zoom_max.
zoom_min controls how zoomed-in we load sprites. For a value of 1,
no quad-sizes sprites are loaded. If gui_zoom would be 0, meaning
it wants quad-sized sprites to display, it was printing random
stuff to the screen, which could or could not result in crashes.
Diffstat (limited to 'src/script')
0 files changed, 0 insertions, 0 deletions