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authorpeter1138 <peter1138@openttd.org>2019-03-30 16:59:43 +0000
committerNiels Martin Hansen <nielsm@indvikleren.dk>2019-04-25 09:14:01 +0200
commit81d335b081db006ddb883e2452f73984442f9823 (patch)
tree619035d47c5c68f12c8e796a803cd4c7c6e4576c /src/script
parent81f0f9740690d0f3307d946d848375e269c8d2ee (diff)
downloadopenttd-81d335b081db006ddb883e2452f73984442f9823.tar.xz
Feature: Add station coverage area display for towns.
Diffstat (limited to 'src/script')
-rw-r--r--src/script/api/game/game_window.hpp.sq1
-rw-r--r--src/script/api/script_window.hpp1
2 files changed, 2 insertions, 0 deletions
diff --git a/src/script/api/game/game_window.hpp.sq b/src/script/api/game/game_window.hpp.sq
index d1966e3d8..3d190f44f 100644
--- a/src/script/api/game/game_window.hpp.sq
+++ b/src/script/api/game/game_window.hpp.sq
@@ -1261,6 +1261,7 @@ void SQGSWindow_Register(Squirrel *engine)
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TV_CENTER_VIEW, "WID_TV_CENTER_VIEW");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TV_SHOW_AUTHORITY, "WID_TV_SHOW_AUTHORITY");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TV_CHANGE_NAME, "WID_TV_CHANGE_NAME");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TV_CATCHMENT, "WID_TV_CATCHMENT");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TV_EXPAND, "WID_TV_EXPAND");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TV_DELETE, "WID_TV_DELETE");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_NEW_TOWN, "WID_TF_NEW_TOWN");
diff --git a/src/script/api/script_window.hpp b/src/script/api/script_window.hpp
index 8c133e998..47c848888 100644
--- a/src/script/api/script_window.hpp
+++ b/src/script/api/script_window.hpp
@@ -2500,6 +2500,7 @@ public:
WID_TV_CENTER_VIEW = ::WID_TV_CENTER_VIEW, ///< Center the main view on this town.
WID_TV_SHOW_AUTHORITY = ::WID_TV_SHOW_AUTHORITY, ///< Show the town authority window.
WID_TV_CHANGE_NAME = ::WID_TV_CHANGE_NAME, ///< Change the name of this town.
+ WID_TV_CATCHMENT = ::WID_TV_CATCHMENT, ///< Toggle catchment area highlight.
WID_TV_EXPAND = ::WID_TV_EXPAND, ///< Expand this town (scenario editor only).
WID_TV_DELETE = ::WID_TV_DELETE, ///< Delete this town (scenario editor only).
};