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authorzuu <zuu@openttd.org>2014-02-06 19:25:39 +0000
committerzuu <zuu@openttd.org>2014-02-06 19:25:39 +0000
commit5165be2698a9d92de4b675b0dece9057e92484bf (patch)
tree2939c724ef744237783100bf3368f03a195ed572 /src/script
parentebcc8462b7d09d36ff74843748ab5277a81bc409 (diff)
downloadopenttd-5165be2698a9d92de4b675b0dece9057e92484bf.tar.xz
(svn r26303) -Add: [nogo] ScriptStoryPageList() - a list of all story pages
Diffstat (limited to 'src/script')
-rw-r--r--src/script/api/game/game_story_page.hpp.sq1
-rw-r--r--src/script/api/game_changelog.hpp1
-rw-r--r--src/script/api/script_story_page.cpp7
-rw-r--r--src/script/api/script_story_page.hpp10
4 files changed, 19 insertions, 0 deletions
diff --git a/src/script/api/game/game_story_page.hpp.sq b/src/script/api/game/game_story_page.hpp.sq
index 1d0fe6ced..dba324eaa 100644
--- a/src/script/api/game/game_story_page.hpp.sq
+++ b/src/script/api/game/game_story_page.hpp.sq
@@ -32,6 +32,7 @@ void SQGSStoryPage_Register(Squirrel *engine)
SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::New, "New", 3, ".i.");
SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::NewElement, "NewElement", 5, ".iii.");
SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::UpdateElement, "UpdateElement", 4, ".ii.");
+ SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::GetPageSort, "GetPageSort", 2, ".i");
SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::SetTitle, "SetTitle", 3, ".i.");
SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::Show, "Show", 2, ".i");
SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::Remove, "Remove", 2, ".i");
diff --git a/src/script/api/game_changelog.hpp b/src/script/api/game_changelog.hpp
index e55d8c214..0bca40401 100644
--- a/src/script/api/game_changelog.hpp
+++ b/src/script/api/game_changelog.hpp
@@ -28,6 +28,7 @@
* \li GSGoal::SetText
* \li GSStation::HasCargoRating
* \li GSStoryPage
+ * \li GSStoryPageList
* \li GSTile::GetTerrainType
* \li GSTown::FoundTown
* \li GSTown::GetFundBuildingsDuration
diff --git a/src/script/api/script_story_page.cpp b/src/script/api/script_story_page.cpp
index c6d4582a5..8382d43d7 100644
--- a/src/script/api/script_story_page.cpp
+++ b/src/script/api/script_story_page.cpp
@@ -98,6 +98,13 @@
type == ::SPET_TEXT || type == ::SPET_LOCATION ? text->GetEncodedText() : NULL);
}
+/* static */ uint32 ScriptStoryPage::GetPageSort(StoryPageID story_page_id)
+{
+ EnforcePrecondition(false, IsValidStoryPage(story_page_id));
+
+ return StoryPage::Get(story_page_id)->sort_value;
+}
+
/* static */ bool ScriptStoryPage::SetTitle(StoryPageID story_page_id, Text *title)
{
CCountedPtr<Text> counter(title);
diff --git a/src/script/api/script_story_page.hpp b/src/script/api/script_story_page.hpp
index 149ac55b8..2ce74dcbc 100644
--- a/src/script/api/script_story_page.hpp
+++ b/src/script/api/script_story_page.hpp
@@ -119,6 +119,16 @@ public:
static bool UpdateElement(StoryPageElementID story_page_element_id, uint32 reference, Text *text);
/**
+ * Get story page sort value. Each page has a sort value that is internally assigned and used
+ * to sort the pages in the story book. OpenTTD maintains this number so that the sort order
+ * is perceived. This API exist only so that you can sort ScriptStoryPageList the same order
+ * as in GUI. You should not use this number for anything else.
+ * @param story_page_id The story page to get the sort value of.
+ * @return Page sort value.
+ */
+ static uint32 GetPageSort(StoryPageID story_page_id);
+
+ /**
* Update title of a story page. The title is shown in the page selector drop down.
* @param story_page_id The story page to update.
* @param title Page title (can be either a raw string, a ScriptText object, or null).