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authorRubidium <rubidium@openttd.org>2021-04-17 09:59:18 +0200
committerMichael Lutz <michi@icosahedron.de>2021-04-17 22:24:52 +0200
commit4400bbfa964dd6353f0cf7591f6be6a789039399 (patch)
treef0b6c699b81c8fa81b0f95948774cea832c12a28 /src/script/script_instance.cpp
parent3248a6c12b27801d44fbb67b405d204d10672c9f (diff)
downloadopenttd-4400bbfa964dd6353f0cf7591f6be6a789039399.tar.xz
Change: [Script] Let Script_FatalError use std::string instead of const char *
Diffstat (limited to 'src/script/script_instance.cpp')
-rw-r--r--src/script/script_instance.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/script/script_instance.cpp b/src/script/script_instance.cpp
index 8227060d3..f7f9de4fc 100644
--- a/src/script/script_instance.cpp
+++ b/src/script/script_instance.cpp
@@ -100,7 +100,7 @@ void ScriptInstance::Initialize(const char *main_script, const char *instance_na
ScriptObject::SetAllowDoCommand(true);
} catch (Script_FatalError &e) {
this->is_dead = true;
- this->engine->ThrowError(e.GetErrorMessage());
+ this->engine->ThrowError(e.GetErrorMessage().c_str());
this->engine->ResumeError();
this->Died();
}
@@ -228,7 +228,7 @@ void ScriptInstance::GameLoop()
this->callback = e.GetSuspendCallback();
} catch (Script_FatalError &e) {
this->is_dead = true;
- this->engine->ThrowError(e.GetErrorMessage());
+ this->engine->ThrowError(e.GetErrorMessage().c_str());
this->engine->ResumeError();
this->Died();
}
@@ -249,7 +249,7 @@ void ScriptInstance::GameLoop()
this->callback = e.GetSuspendCallback();
} catch (Script_FatalError &e) {
this->is_dead = true;
- this->engine->ThrowError(e.GetErrorMessage());
+ this->engine->ThrowError(e.GetErrorMessage().c_str());
this->engine->ResumeError();
this->Died();
}
@@ -505,7 +505,7 @@ void ScriptInstance::Save()
/* If we don't mark the script as dead here cleaning up the squirrel
* stack could throw Script_FatalError again. */
this->is_dead = true;
- this->engine->ThrowError(e.GetErrorMessage());
+ this->engine->ThrowError(e.GetErrorMessage().c_str());
this->engine->ResumeError();
SaveEmpty();
/* We can't kill the script here, so mark it as crashed (not dead) and