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authorrubidium <rubidium@openttd.org>2012-01-03 21:32:51 +0000
committerrubidium <rubidium@openttd.org>2012-01-03 21:32:51 +0000
commit6d6be50ae0b0a0b233f918c3d7b9c0b623676439 (patch)
tree363706bbe1ba6b6371262054186fc05b6ec938a7 /src/script/script_info_dummy.cpp
parentd880056415cf6254e86a3038a8ed2d02f8af2267 (diff)
downloadopenttd-6d6be50ae0b0a0b233f918c3d7b9c0b623676439.tar.xz
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
Diffstat (limited to 'src/script/script_info_dummy.cpp')
-rw-r--r--src/script/script_info_dummy.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/script/script_info_dummy.cpp b/src/script/script_info_dummy.cpp
index 4620ce8f7..b2f699594 100644
--- a/src/script/script_info_dummy.cpp
+++ b/src/script/script_info_dummy.cpp
@@ -14,7 +14,6 @@
#include "../string_func.h"
#include "../strings_func.h"
-#include "table/strings.h"
/* The reason this exists in C++, is that a user can trash his ai/ or game/ dir,
* leaving no Scripts available. The complexity to solve this is insane, and