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author | frosch <frosch@openttd.org> | 2012-12-05 19:36:04 +0000 |
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committer | frosch <frosch@openttd.org> | 2012-12-05 19:36:04 +0000 |
commit | 812ae4140a8566c2b4b43c6aa5bab5eecf82f18a (patch) | |
tree | b79a9960ef438be736d9768a71336f8dd60f9416 /src/script/script_info.cpp | |
parent | e43bf5dabdb4a62b4e6b6812db422b962b4eaaf1 (diff) | |
download | openttd-812ae4140a8566c2b4b43c6aa5bab5eecf82f18a.tar.xz |
(svn r24789) -Add: Separate setting to control the default settings of newly added scripts and random AIs.
Diffstat (limited to 'src/script/script_info.cpp')
-rw-r--r-- | src/script/script_info.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/script/script_info.cpp b/src/script/script_info.cpp index 94c977225..a1db9e13e 100644 --- a/src/script/script_info.cpp +++ b/src/script/script_info.cpp @@ -293,7 +293,7 @@ int ScriptInfo::GetSettingDefaultValue(const char *name) const for (ScriptConfigItemList::const_iterator it = this->config_list.begin(); it != this->config_list.end(); it++) { if (strcmp((*it).name, name) != 0) continue; /* The default value depends on the difficulty level */ - switch (GetGameSettings().difficulty.diff_level) { + switch (GetGameSettings().script.settings_profile) { case SP_EASY: return (*it).easy_value; case SP_MEDIUM: return (*it).medium_value; case SP_HARD: return (*it).hard_value; |