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author | Michael Lutz <michi@icosahedron.de> | 2021-11-06 23:11:22 +0100 |
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committer | Michael Lutz <michi@icosahedron.de> | 2021-12-16 22:28:32 +0100 |
commit | b0990fcff7358e839468e5cf811ffddc8b9d73e2 (patch) | |
tree | 08da5cbe48d5dcc46e8c539e0da1aa8f6233bad9 /src/script/api | |
parent | 4fc055d6e97e76faf53ff3f29e36a4a4549bf6e7 (diff) | |
download | openttd-b0990fcff7358e839468e5cf811ffddc8b9d73e2.tar.xz |
Codechange: Make TileIndex a "strong" typedef to give it a distinct type.
This is accomplished by changing it to a single member struct with the
appropriate operator overloads to make it all work with not too much
source modifications.
Diffstat (limited to 'src/script/api')
-rw-r--r-- | src/script/api/script_company.cpp | 2 | ||||
-rw-r--r-- | src/script/api/script_types.hpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/script/api/script_company.cpp b/src/script/api/script_company.cpp index dddcc950c..876ad84c5 100644 --- a/src/script/api/script_company.cpp +++ b/src/script/api/script_company.cpp @@ -238,7 +238,7 @@ EnforcePrecondition(false, company != COMPANY_INVALID); /* Network commands only allow 0 to indicate invalid tiles, not INVALID_TILE */ - return ScriptObject::DoCommand(tile == INVALID_TILE ? 0 : tile , (uint32)(delta), company | expenses_type << 8 , CMD_CHANGE_BANK_BALANCE); + return ScriptObject::DoCommand(tile == INVALID_TILE ? (TileIndex)0U : tile , (uint32)(delta), company | expenses_type << 8 , CMD_CHANGE_BANK_BALANCE); } /* static */ bool ScriptCompany::BuildCompanyHQ(TileIndex tile) diff --git a/src/script/api/script_types.hpp b/src/script/api/script_types.hpp index 0d652a2d2..a570aabf7 100644 --- a/src/script/api/script_types.hpp +++ b/src/script/api/script_types.hpp @@ -82,6 +82,7 @@ #include "../../core/overflowsafe_type.hpp" #include "../../company_type.h" +#include "../../tile_type.h" #include <squirrel.h> /* Define all types here, so we don't have to include the whole _type.h maze */ @@ -100,7 +101,6 @@ typedef uint32 StringID; ///< The ID of a string. typedef uint16 SubsidyID; ///< The ID of a subsidy. typedef uint16 StoryPageID; ///< The ID of a story page. typedef uint16 StoryPageElementID; ///< The ID of a story page element. -typedef uint32 TileIndex; ///< The ID of a tile (just named differently). typedef uint16 TownID; ///< The ID of a town. typedef uint32 VehicleID; ///< The ID of a vehicle. |