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author | truebrain <truebrain@openttd.org> | 2011-11-29 23:29:20 +0000 |
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committer | truebrain <truebrain@openttd.org> | 2011-11-29 23:29:20 +0000 |
commit | 7158aaea3100fbae72c75645800592117375f897 (patch) | |
tree | 30b4f0058553c0246ea3c5d773972bbafedac5b7 /src/script/api/template/template_gamesettings.hpp.sq | |
parent | e60747a6043d42b872d02ba667f99187b5d3f1d7 (diff) | |
download | openttd-7158aaea3100fbae72c75645800592117375f897.tar.xz |
(svn r23373) -Add: move the AI API to script/api/ai, and move the Squirrel C++ glue templates to script/api/template
Diffstat (limited to 'src/script/api/template/template_gamesettings.hpp.sq')
-rw-r--r-- | src/script/api/template/template_gamesettings.hpp.sq | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/src/script/api/template/template_gamesettings.hpp.sq b/src/script/api/template/template_gamesettings.hpp.sq new file mode 100644 index 000000000..9c6e91746 --- /dev/null +++ b/src/script/api/template/template_gamesettings.hpp.sq @@ -0,0 +1,21 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. + */ + +/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */ + +#include "../script_gamesettings.hpp" + +namespace SQConvert { + /* Allow ScriptGameSettings to be used as Squirrel parameter */ + template <> inline ScriptGameSettings *GetParam(ForceType<ScriptGameSettings *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (ScriptGameSettings *)instance; } + template <> inline ScriptGameSettings &GetParam(ForceType<ScriptGameSettings &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(ScriptGameSettings *)instance; } + template <> inline const ScriptGameSettings *GetParam(ForceType<const ScriptGameSettings *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (ScriptGameSettings *)instance; } + template <> inline const ScriptGameSettings &GetParam(ForceType<const ScriptGameSettings &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(ScriptGameSettings *)instance; } + template <> inline int Return<ScriptGameSettings *>(HSQUIRRELVM vm, ScriptGameSettings *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "GameSettings", res, NULL, DefSQDestructorCallback<ScriptGameSettings>, true); return 1; } +} // namespace SQConvert |