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authorrubidium <rubidium@openttd.org>2011-12-15 18:40:15 +0000
committerrubidium <rubidium@openttd.org>2011-12-15 18:40:15 +0000
commit18d929aa21f42f292fd249e6d5feb6bf71ba93ae (patch)
tree5a26d0c7d569a26381b3b3afa83afeac3e315763 /src/script/api/script_vehicle.hpp
parentbb564bc34dd5db62d994eac10f88a81979a0f89c (diff)
downloadopenttd-18d929aa21f42f292fd249e6d5feb6bf71ba93ae.tar.xz
(svn r23521) -Codechange: use the actual enum values from the 'core' in the API when they refer to the in-game values in the cases where that is possible and sensible
Diffstat (limited to 'src/script/api/script_vehicle.hpp')
-rw-r--r--src/script/api/script_vehicle.hpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/script/api/script_vehicle.hpp b/src/script/api/script_vehicle.hpp
index cbf13f590..18b9e4314 100644
--- a/src/script/api/script_vehicle.hpp
+++ b/src/script/api/script_vehicle.hpp
@@ -72,7 +72,6 @@ public:
* road vehicles, as maglev is a rail vehicle.
*/
enum VehicleType {
- /* Order IS important, as it now matches the internal state of the game for vehicle type */
VT_RAIL, ///< Rail type vehicle.
VT_ROAD, ///< Road type vehicle (bus / truck).
VT_WATER, ///< Water type vehicle.